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Eggtimer ATtiny24 V2 AVR applications

Egg-timer ATtiny24 Version 2
Hardware, Mounting, Application and Software for a 10 minute egg-timer

Properties of this egg-timer

This timer has the following properties:
  1. Simple design, costs below 10 Euro.
  2. Blinks on current and on next LED (shows more than minutes only).
  3. Optimized for very low current and for battery operation.
  4. Displays the full minute and the next running minute.
  5. Melody play on each full minute via speaker, 10 different melodies.
The schematic and other graphs are available in the LibreOffice Draw file here, the calculation sheets are here for download.

Hardware

Schematic of the egg-timer This is the complete schematic of the egg-timer: one micro-controller, two resistors, ten LEDs, a capacitor, an electrolytical capacitor, two batteries with a switch, ohne small speaker and an angled 6-pin box connector for programming the device.

As the software switches only one LED on, it is not necessary to connect ten resistors: one controls them all. LED resistor calculation The device works with an operating voltage from 2.4 V (with low-current LEDs) on and with all types of LEDs with higher voltages. The displayed picture shows a calculation sheet to estimate the resistor for a desired LED current. It stems from the sheet "resistor" in the LibreOffice Calc file here. The sheet allows to calculate the E12 resistor for all given circumstances.

The sheet estimates the LED's forward voltage (for standard-LEDs and for low-current-LEDs) as well as the voltage drop on the active output pins. Both are estimates, those who want to know more details have to measure those.

With the given dimensions and with 2 AA batteries the current per LED is between zero and 5 mA, two alternating LEDs need roughly 5 mA, and an active sound on the speaker consumes up to 19 mA (with an 8Ω speaker).

Mounting

Drill plan of the cover This is the drill plan for the cover in Original size (40-by-50 mm). The holes for the LEDs are 3.2 mm in diameter, all others are 2.5 mm. The squared hole for the switch needs 1 mm holes on the four edges and is sawn with a jigsaw. Because of the small space to the edge saw with care.

Parts list of the egg-timer These are all the parts that are needed. With roughly 10 Euro you are with it.

Those who want to place the speaker in between the oval round of the LEDs need a speaker that is less than 30 mm in diameter. I have used an BL 28 type, which has 8Ω only. It works fine.

Software

Download

The software is written in assembler. The source code can be downloaded here. It is not necessary to change any fuses.

Due to the large space needed for the melodies, the source code uses nearly the complete flash memory space of the ATtiny24. Those who want to expand the melodies have to change to an ATtiny44 or 84 with larger flash space.

Controlling the LEDs

The control of the LEDs have been optimized a lot, the previous versions were less elegant.

Switching the minute LEDs is done with the register pairs rBitB:rBitA and rNxtB:rNxtA, which are written to the two ports B and A. Those alternate between the LED of the current minute (rBitA/B) and of next following minute (rNxtA/B). On reaching a full minute the bits in rNxtA/B are copied to rBitA/B, after that rNxtA/B is shifted by one bit to the left.

The timing of the LED is performed with the 16-Bit-TC1. It works in CTC mode, with the compare value in the compare registers A.

Each minute is divided into 256 PWM stages in register rPwm. Those are repeated 256 times and those PWM rounds are counted in register rPwmCnt. This requires a delay, so that 256 * 256 reaches 60 seconds:
tdly = 60 * 1,000,000 / 256 / 256 = 915.5 µs

This 916 µs delay is the task of TC1 in CTC mode.

The complete LED control is within the Interrupt-Service-Routine of the OCIE1A of TC1. On each full minute, when rPwm as well as rPwmCnt reach zero, a new minute cycle starts. The LED, that represents this minute, is switched on. She remains on over the whole following PWM cycle (256 PWM cycles.

When rPwmCnt is larger than zero, the PWM cycle starts with the next LED on. When rPwm reaches rPwmCnt, the previous LED is switched to. When rPwnCnt = 1, this results in a next cycle duration of 0.92 ms, when it is 2 a 1.83 ms long on-cycle, etc. The duration of the next LED increaeses, while the duration of the actual LED decreases.

The program uses the following algorithm:
  1. On each full minute both registers, rNxtA and rNxtB, are shifted by one bit to the left. Both registers have a single one, which is shifted to the left, and which, on OUT instructions switch this single LED on.
  2. Prior to shifting, the content of rNxtA/B is copied to the register pair rBitA/B. This shifts the current LED one position to the left.
  3. On full minutes the cycle starts with the bit in rBitA/B, which remains on over the complete 255 PWM cycles.
  4. Also, on full minutes, the next melody is started (see below for details on this).
  5. If the next PWM cycle starts with zero, the LED in rNxtA/B is switched on. This remains on until the PWM counter rPwm reaches the value of the PWM counter rPwmCnt. If that is the case, the bit in rBitA/B is written to the ports.
  6. If the LED L10 is fully on, the control enters the overflow stage. In this phase the speaker pin is toggled with a frequency of 1,000,000 / 916 / 2 = 546 Hz. Additionally the LED L10is toggled with a frequency of 1,000,000 / 916 / 256 / 2 = 2.13 Hz.
The LED control after start-up After start-up, only LED L1 is active: by rNxtA/B at one, because rLedA/B still is at zero. Within the first PWM cycle, all LEDs are off.

After 1,000,000 / 916 / 256 = 0.234 seconds the first PWM cycle is finished and rPwm gets zero. That increases rPwmCnt to one and the cycle starts by setting the LED-outputs with rNxtA/B, which switches the LED L1 on.

On all further PWM stages rPwm is compared with rPwmCnt. When equal, rBitA/B is written to the output pins, which turns the LED L1 off (as rBitA/B still is zero).

With each additional PWM cycle rPwmCnt increases, which prolongs the aktive Phase of the next LED and decreases the off-time.

After 60 seconds rPwmCnt reaches zero again and the next minute starts.

In the left picture the LED control after the first minute can be seen, the right picture shows the algorithm of the ISR.

The LED algorithm The LED control after start-up With the first PWM pulse, when rPwm is zero while rPwmCnt is not zero, the LED output is set to rNxtA/B. That switches L2 on and L1 off. After rPwm reaches rPwmCnt, the LED output of rBitA/B switches L1 on and L2 off, which continues until the end of the PWM cycle.

In the flow diagram to the right can be seen the initial check, whether the time has reached the 10-minute-limit yet. If that is the case, the speaker output is toggled with a frequency of 1,000,000 / 916 / 2 = 545.9 Hz, somewhere in between C'' and D''. If the increased register rPwm also reaches zero, the output L10 is also toggled with a frequency of 1,000,000 / 916 / 256 / 2 = 2.13 Hz. That should be signal enough to urge the user to switch off the operating voltage.

Ablauf der Musiksteuerung

At start-up and on every full minute a melody is played. The melodies are tables in the flash memory, from Melody0: to Melody10:. The addresses, where those melodies start, are doubled (for LPM) and are listed in the table Melodies:.

Playing the notes is performed with the 8-Bit-Timer/Counter TC0 on its OC0A output pin. This pin is set to toggle on compare match (to clear when pauses are made).

The notes table The melodies are composed with music notes, which are calculated in the spread sheet notes in the LibreOffice-Calc file eggtimer_tn24_v2.ods. All notes are listed with their frequencies in Hz, their names are given in column 1 (notes below C have an attached m). Notes above H and below C have their octave as digit attached.

The note ps is a still pause: the speaker output is cleared for a certain selected time.

For each of the 70 music notes are given:
  1. the divider value for TC0,
  2. the optimal prescaler value,
  3. the resulting CTC divider value minus 1 (CTC compare match value), and
  4. the duration of the note for one second as OC0A toggle events.


From that the spread sheet generates two tables for export to the assembler source code:
  1. the note names get a number between 0 and 70, all note names start with an n, the followed by the tone C to H, then the octave (if not zero) and, for notes below C, an additional m,
  2. the NoteTable consist for each note of
The table can do additional things: The melodies look like this:

  ;   Voel- ker         hoert       die        Sig-       na-        le!
  .db ne1,6,nd1,4,nps,2,nc1,8,nps,2,ng,6,nps,2,ne,2,nps,2,na,8,nps,2,nf,4,nps,4

First, the note E' (329 Hz) is played for a duration of 6/16 of a second (= 0.375 s), then the D' (293 Hz) is played for a duration of 4/16 seconds. It follows a pause with a duration of 2/16 seconds. After that a G with 195 Hz, an E with 166 Hz, an A with 217 Hz and an F with 174 Hz is played, each for different lengthes and separated with pauses of different lengthes.

Each melody ends with nEnd as note (0xFF). This switches the speaker output pin low and disables the TC0-Timer-Interrupts.

In the program
  1. the register pair X (XH:XL) points to the melodies table, each play increases this address by two,
  2. the register pair Y (YH:YL) points to the next note to be played as part of the melody, each note played increases this by four.
A special method has been used to calculate the duration: The duration byte can, with values above 16, prolong a tone or a pause to many# seconds. For notes up to H''' the length byte can be up to 255, which results in 16 seconds duration. With higher tones this does not work any more, the length byte has to be limited. With very high frequencies the limit is at 16 (for one second). For maximum values of the length byte consult the note table in the spread sheet.

Video of the egg-timer

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